Stardew Valley creator Eric Barone (ConcernedApe) has revealed the 10th anniversary video that will be added to the game in the upcoming patch 1.7.
Stardew Valley creator Eric Barone (ConcernedApe) has released a 10th anniversary video that, among other things, added two brand new marriage candidates to the game in the upcoming patch 1.7: Clint and Sandy.
Clint has long been a sought-after bachelor in the Stardew Valley community.As the valley blacksmith, he is the one who upgrades all of the player's tools and opens geodes for them, meaning it is quite common to visit him regularly.But players wanted to like him mainly because of his rocky relationship with an existing marriage candidate, Emily.Clint has a huge crush on Emily that remains unrequited even if the player doesn't marry Emily, but there are a few scenes where he seems downright hurt if they do.Giving Clint more intrigue than his current tempo and clunky lines is a much-needed change.
Sandy was also a known villager to marry.She is the manager of the Oasis in the Desert, which means players usually don't see her until after playing for a while.Unfortunately, she never leaves the Oasis, so there are fewer opportunities to interact with her.However, she is kind to the player, leaving the fanbase hungry for more of Sandy's story and more interaction with her, which they will definitely get now.
In addition, ConcernedApe opens the video by showing some old designs of Stardew Valley (then "Sprout Valley") with his own comments.The series begins with a look at the game in 2012, six months into development, when it had a "working game" that was very unusual, and similar to previous Harvest Moon games.However, you can see how much the basic structure of the game is very similar, up to what can be seen in the city of Pelican, then and more.
Then he showed off a 2013 model that looked even more familiar.The art is very much updated to the style of the current Stardew Valley.ConcernedApe says that this version of the game (now titled "Stardew Valley") has more sandboxes than the current version of the game and less than the RPG.Also, mines are procedurally created and you have to dig walls to find minerals and secrets."This proves to be too complicated," the idea is too ambitious for the scope of the game. It should be the whole game in itself, "ConcernedApe said.He also shows the underground Goblin village completely destroyed."Just because an idea sounds cool doesn't mean it's fun or the right idea to implement."
Here, ConcernedApe says that nothing in these early builds should be considered "canon" in the Stardew Valley universe.
Build 2014 introduced the Community Center, but other elements such as Joja Mart and Hat Mouse have yet to be added.Also you still can't decorate your house.
And another build from August 2015, half a year after launch, shows "how much of this was thrown together at the last minute".To my eyes, this looks almost identical to Stardew Valley's launch day, but ConcernedApe points out a few changes, such as the location of the mailbox, the interior shape of the player's house, and the final appearance of the main character.
Reflecting on the game's release, ConcernedApe talks about what it was like and what the game's release meant to him, including selling just under 40,000 copies on the first day alone, which is when he knew it was going to be a success.He concluded the video with a summary of the game's updates over the years and thanked the community for their support over the years.
Patch 1.7 is coming at a later date.ConcernedApe hasn't revealed any further details about what that might include just yet, but today's announcement should give everyone some time.
It's Stardew Valley's 10th anniversary today, and we celebrated by talking to ConcernedApe earlier this month about topics like why Stardew Valley doesn't have a TV show and one mystery the Stardew Valley community still doesn't understand.You can read our detailed interview with the artist here.
Rebecca Valentine is a senior reporter for IGN.Do you have a clue?Send it to rvalentine@ign.com.
