Two days ago I finally got out Redfalla video game developed by Arkan Austin Exclusively for consoles Microsoft, which is the same thing that is not accepted for the majority of players. After all this debacle of opinions, finally the CEO of a company Xboxville Spencerhas come out to comment on this initial failure of the shooter title.
Through the interview is where he made his opinions public, commenting that it was hard to disappoint the brand community, after all they took a while to create the title. Also stating that he’s a little mad at himself, he also shares this ad for not having 60fps at launch.
Here is some of what he said:
Nothing is harder for me than giving up on the Xbox community. And to see society lose faith, to be disappointed. I’m disappointed, I’m bad with myself. It makes me review the process, and consider declaring 60fps, and saying two weeks ago we’re not going to carry 60fps. It was a blow to us, legit.
However, Spencer He reiterates that they will look for a way to improve the game, since they have invested a lot of money in creating it, so that the user can have the optimal experience. This means that patches will eventually arrive to tweak some bugs, including AI and common bugs, and add 60fps in the future.
Remember that Redfall available at Xbox Series X/S and PC.
via: Kinda funny
Editor’s note: Wow, this is not a positive moment for Xbox, first, Activision Blizzard’s purchase batch and now one of its best games of the year was very poorly received. We’ll see if the bugs can be fixed over time.
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