I spent an hour playing Cyberpunk 2077 On Xbox One, and it’s not very pretty. Sometimes it is downright ugly. Based on the screenshots and footage others are sharing online, I’m not alone.
Cyberpunk 2077 New Zealand began to console today before starting in the time zone, Which i have set to my xbox series s Starting play before tonight’s official midnight release on the East Coast. The game ran without hesitation and looked great on next-gen hardware, despite Microsoft’s two new ones being less powerful. Peace. This is another story entirely on Xbox One.
There I created a composite layer of framerrate drops, UI and texture pop-ins, and fuzzy lighting and jagged reflections, making it hard not to feel like I was playing a PS3 or 360 game, or at least a modern ultra. Playing was low graphics settings.
The game is supposedly one Major day-a patch. The version of my game is 126.96.36.199, which seems to be the pre-patch version, but it won’t let me install any more updates even after re-downloading the entire game from scratch. It is unclear how many people currently performing poorly are also missing the patch. Many players on Xbox One and PS4 have reported similar issues on Twitter, not knowing why they have a day, Or how to download it if they don’t.
CD Projekt Red did not immediately respond to a request for comment.
Although I’m sure the game will improve with further updates, it’s currently not in a great place on last-gen consoles for a lot of people. Here are some comparison shots:
Things that are closed in the distance seem to be mostly fine, until you start moving the camera, or start moving, at which point they dissolve into low-res mist. People’s faces look flat until you’re standing a foot away from them, and there’s still something about the light and texture, as if a whole layer of graphics is missing, or everything around it Is out of sync.
Problems, including whole cars appearing and disappearing from thin air, went downhill rapidly when I left the large open spaces and went into one of the narrower, more linear combat areas of the game. There, too, though, I was constantly pulled out of the game for how everything looked and how slow Framaret seemed. Even on a scripted car ride with Dexter Deshaven, one of the game’s main characters, it vaguely felt like I was in a hurriedly twisted movie instead of playing a game made for Xbox One. Was trapped inside.
Things don’t look much better on the PS4. Video Going somewhere Boxy shows similar issues with faces and entire city blocks that appear to be immersed in Vaseline. There are some issues other than just graphics. Polygon Is a round-up Many glitches players have experienced so far on PS4 and Xbox One, although players on PC have reported many bugs, especially near the end of the game.
Cyberpunk 2077 The first was scheduled to come out in November, but was delayed for three weeks, so CD Projekt Red can adapt the final-gen versions of the game. “I wouldn’t say there’s a ‘problem’ because there’s nothing wrong with the Xbox or PS4 versions – there’s customization to be handled, also how we were getting things out of the get-go in terms of development; So – no problem with Xbox or PlayStation 4, to be honest, ”said Michael Nowakowski, VP of Business Development for Development Studio During an October shareholder meeting About the delay.
Developers have also spent in the studio Last few months working an extra day in a week According to the game, however A report by BloombergSome departments in the studio are finishing an industry period since long extensive overtime – long before then. As the game demands frequent updates as the release progresses, so does the studio’s post-launch workload, which means that the crunch can also extend beyond the game’s initial release. Current status of Cyberpunk 2077 There is a good reason to stop playing games on those platforms on Xbox One and PS4 until things settle down. This is not a good reason for anyone in CD Project Red to be forced to crunch.
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